![]() They only target impassable buildings like walls.Ĭhanged termite thump cannon's damage multiplier versus walls from 4x to 2x (so their damage versus walls dropped from 540 to 270). Reduced termite mech's thump cannon range from 25.9 to 24.9.Īdded a way to make special per-faction raid strategy probabilities.Īdjusted mechanoid raid strategy probabilities so that late game they use breachers about 33% of the time instead of 90% of the time.īreachers no longer want to attack passable player buildings. Reduced uranium slug turret cost per shot from 3 uranium to 2.666. Turret ammo cost is no longer factored by difficulty. Higher skill will make the mortar more accurate, while lower skill will make it less accurate. Skill level 8 makes it the same as before. The accuracy of mortars is now related to a pawn's shooting skill. Mortar miss radius reduced from 10 to 9 (when playing without classic mortars active). Uranium slug turret damage increased from 50 to 55. Mini-turret damage increased from 11 to 12. Collectivist: A person’s role is to serve the community.Individualist: A community’s role is to serve each individual.Guilty: Our people carry guilt from ages past.Loyalist: We stand for our own before others.Supremacist: Our people should dominate all others.Male supremacy: Men are the superior gender and should rule.Female supremacy: Women are the superior gender and should rule.Human primacy: Humans are the moral center of the universe.Nature primacy: Man is a stain on nature’s perfection.High life: Exotic states of mind are central to a good life.Proselytizer: It is our duty to spread our beliefs.Raider: The strong should take from the weak.Flesh purity: The human body should not be debased.Transhumanist: Human progress means merging with technology.Blindsight: Only the blind can perceive true reality.Nudism: Clothing binds, controls, and suffocates us.Tree connection: Trees are the essence of life, and we must be near them.Tunneler: Humans ought to live underground, and enjoy the succulent fruit of the depths.Darkness: Bright light burns and destroys! Darkness nourishes and creates.Pain is virtue: Virtue is shown through the suffering of self and others.Rancher: Raising animals is the right way raising plants to eat is not.Animal personhood: Animals have rights as humans do.Learn to play easily with the help of an intelligent and unobtrusive AI tutor. Explore hundreds of wild and interesting mods on the Steam Workshop. Discover a new generated world each time you play. Capture refugees or prisoners and turn them to your side or sell them into slavery. ![]() Dig through snow, weather storms, and fight fires. Form caravans complete quests, trade, attack other factions, or migrate your whole colony. Tame and train cute pets, productive farm animals, and deadly attack beasts. Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials. ![]() Fight pirates, tribes, mad animals, giant insects and ancient killing machines. Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others. Watch colonists develop and break relationships with family members, lovers, and spouses. Build in the forest, desert, jungle, tundra, and more. Manage colonists' moods, needs, wounds, illnesses and addictions. You begin with three survivors of a shipwreck on a distant world. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more. A sci-fi colony sim driven by an intelligent AI storyteller.
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