Maybe a raid was too big, your colonists died of the plague, or a fire got out of control. You might fail a hundred times with your base in smoking ruins. But in RimWorld the journey is what matters, not the destination. If you survive long enough, you have a couple of ways to actually win the game and escape the planet. (Picture from -Edb Prepare Carefully by edbmods) Rimworld has a huge modding scene. You might have a pyromaniac soldier who is your best defense against raiders but occasionally sets his bedroom on fire. Another might be a spoiled pop star who can charm visitors and recruit captives but won’t cook or clean. You might have a doctor skilled in medicine that refuses to pick up a weapon. They have their own traits and skills, and they interact with each other organically. They are generally normal people thrust together on a hostile planet, people that need to work together and survive. After that, you pick a spot on a planet with a variety of biomes, then choose from a list of randomly generated colonists, and you are ready to dive in. You also choose a difficulty setting to go alongside the storyteller. This is essentially a type of AI that’s going to look at your situation and figure out what kind of events and drama it should throw at you. The scenarios ranges from a single rich colonist to a primitive tribe of your own little spear throwing, berry gathering cave people. When you begin the game, you choose a scenario, a storyteller, where to start on a randomly generated planet, and your starting colonists. These details help you weave a personal story of your colonists by adding context to the events of your little survival simulation. Including what your colonists are saying to each other, what they think of their rooms and meals, and what happened during a battle. RimWorld logs most actions in a variety of menus. Lighting is just one of many threats your colonies will face. So, if you ever require more context you can simply pause and take a closer look. Like most simulation games, you can control the speed of the action by fast-forwarding, slowing down, or even pausing time. Despite lacking any real animations, the game does a very good job of visually and audibly keeping you informed of what’s actually going on within the game world. Yet within its simplicity, the art style invokes its own kind of charm you will come to appreciate. The best part is, you won’t want to.įirst, the graphics are simple, that much can’t be denied. Before you know it, you will be over 100 hours in and wondering how you ever will get back out again. Beware to those who dare enter the rim, for the rabbit hole is deep. It manages to be both enthralling and stressful, but most importantly, it’s fun. Underneath the visuals is a complex game of survival and storytelling. A quick look at its simplistic graphics, and it would be hard to fault you for brushing it off as a simplistic indie developer’s pet project. RimWorld is a game you can’t easily categorize, nor can you find many other games to compare it to.
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